Interface | Description |
---|---|
ViewTreeNode<T extends ViewTreeNode> |
A View node for a tree structure, with a parent, siblings and children.
|
Class | Description |
---|---|
EntityApplicationView<M extends EntityApplicationModel> |
A root application View.
|
EntityEditView |
A View for editing entity instances
|
EntityLookupField |
A
TextField allowing entity lookup based on the text entered |
EntityTableColumn |
A table column based on properties via
FXEntityListModel.PropertyTableColumn |
EntityTableView |
A
TableView extension based on entities |
EntityView |
A Pane joining a
EntityEditView and a EntityTableView . |
FXUiUtil |
A factory class for UI related things.
|
PropertyConditionView |
A View for configuring a query condition for a single property
|
PropertyInputDialog |
A
Dialog implementation for receiving property values as input from user |
PropertyInputDialog.InputResult |
The result from a InputDialog
|
Enum | Description |
---|---|
EntityView.PanelState |
The possible panel states
|